FROM THE COLONY SIM
The Boring Mining Game
A lunar ISRU mining programme run one drone at a time. You pilot DRONE-01; the rest of the swarm is autonomous. Bore tunnels through regolith and basalt, haul ilmenite and volatiles back to the plant, and drop scent beacons the swarm will follow โ a productive seam becomes a highway because your drones keep reinforcing the trail home. Every tonne delivered builds the surface plant out another module, and the surplus flies to Earth orbit on a cargo stack. Meanwhile Helios Extraction works the same rock from the far side of the mare, and only one fabricator walks away from this contract.
- Diffusing, evaporating scent fields drive the whole swarm โ no scripted paths
- Ore smell propagates through rock, so drones bore toward what they can smell
- A surface plant that grows: solar arrays, high-gain dish, volatile tanks, radiators, habitat dome โ then launches cargo to Earth
- Solar economy on a compressed lunar day/night cycle
- Lose your drone and the link jumps to the nearest unit โ you only die when the swarm does
- Autoplay hands the controls to an agent that wins unaided, plus a 0.25รโ8ร speed dial